But isn’t this a gross way to handle loot boxes? Some of the daily missions even give players the chance to earn points by watching others open a certain number of loot boxes. The boxes drop to the ground, and other people can watch players open them to see what they’ve earned. Grabbing loot boxes is now a public event in Headquarters. There’s even an area where you can spend virtual currency to play classic Activision games, like Chopper Command or Skiing. There’s plenty of do, and a good amount of secrets and Easter eggs to discover. One of the biggest changes from past Call of Duty games is the inclusion of Headquarters, a social space where players can gather to hang out, practice firing their weapons in the target range, watch some eSports in the theater, pick up missions and track their progress or play against each other in a one-on-one deathmatch area. Call of Duty: WWII has to walk a line between treating a real-world conflict with as much respect as possible while also delivering an entertainment experience that allows all the different modes and goals of a video game with a huge budget.
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